MC Command Center » Fallout 4 Affinity | List of Companions & Console, Command (Guide) 2024
Fallout

Fallout 4 Affinity | List of Companions & Console, Command (Guide) 2024

Fallout 4 Affinity

Fallout 4 Affinity is a partner action feature. Companion affinity fallout 4 can form interpersonal bonds with the Single Survivor, and some may seek assistance with their respective objectives. Each partner has their character and set of ideals. Moves or conversations that pleasure one partner may irritate another one.

Increasing the affinity level allows for more conversation about their past or the potential of love. A unique benefit is unlocked when you reach optimum affinity with a friend. The affinity chart is a secret statistic, which means you can’t see how far you’ve progressed without using terminal instructions.

The scale of Fallout 4 affinity

In most cases, all partners start with a zero affinity rating. They will “admire” the Lone Survivor and frequently provide fresh conversation if the affinity number hits 500. Boosting their attraction to 1000 or above (maximum of 1100) will cause them to “idolise” the Single Survivor, granting them the buddy benefit.

Reducing the affinity to a severely negative amount will irritate the buddy, leading them to offer a single caution to the Lone Survivor, requesting that they change their ways. They will grow enraged and reject to ride with the Lonely Survivor if the affinity level lowers any more. This choice is irreversible.

When the affiliation value reaches 250, 500, 750, or 1000,  it prompts a new conversation for most partners.

Keeping track of affinity

Partner set affinity perks in Fallout 4 provide amazing benefits to the Lone Survivor, but they require some effort.

Gamers who want to get an advantage in Fallout 4 so they can take on some of the show’s more challenging tasks should explore gaining one or more of the competition’s Partner perks. Based on the partner’s talents, character, and biography, these bonuses benefit the Lone Survivor.

Sadly, the affinity value of a friend is hidden from the user, and you can access it via terminal instructions. There are, however, a few programs that you may be used to keep a record of everything. Associates usually start with a 0 affinity rating. The highest affinity attainable is 1000 marks, and the lowest is -1000 create.

Suppose the user is unsure of their position on the Companion’s affinity spectrum. In that case, they can gain affinity and wait for the computer to notify them when they reach a significant stage.

Increase Companion Affinity

The first step in front of the friend whose affinity you desire to change is to open your dashboard, then press the ‘/ button.

With the mouse pointer, tap on your partner. The ID of your partner will show at the front of your dashboard as a result of this. It indicates that you have chosen to change that buddy.

Now, write the command “setav ca_affinity 250.” It set affinity level of your partner to the initial standard value of 250.

To double-check that you performed everything correctly, run the command “getav ca_affinity.” It should return the number you just supplied for that partner’s affinity.

Now do anything you can to increase your follower’s affinity in any case. Your friend will notice that their attraction has shifted due to this.

Fallout 4: Companion Perks

Companions Likes and Dislikes

Acquiring your protagonist to max affinity with each partner (except Dogmeat and Automatrons) will unleash a specific freebie that is a perpetual uplift to your protagonist. Many gamers wish to have a max affinity for all partners with traits relevant to their setup or need a relationship. Here’s a comprehensive list of companion likes and their dislikes to help you prevent doing stuff they don’t like while they’re watching you and progressively build your connection with them.

Fallout 4 Companions

Permanent companions

The main play includes 13 different constant friends, each unique personality and backstory. Automatron now has two new robotic friends that you can customize in whatever way you want. Both Vast Harbour and Nuka-World introduce a solitary narrative-focused partner. There are a minimum of 17 friends.

Permanent companions

Temporary companions 

There are a lot of transitory partners in the videogame that are only accessible during specific objectives.

Fo4 Companion: Every Companion Perk And How To Unlock Them

Relationship Console Commands

If users know how to use console lines, they can verify their Companion affinity console using the “GetAV CA Affinity” tool. Gamers can also use an affinity console command to increase, decrease, or restore a Companion level of affinity. Still, they should be careful because some console actions can potentially alter or edit the player’s save file permanently. They can check affinity levels with the same tool.

Relationship Console Commands

Accurring affinity

By completing acts or selecting conversation alternatives that the user agrees with, the user can create affinity with various individuals. Every move or conversation phrase, no matter how minor, has the potential to influence the follower’s perception of the Lone Survivor.

There are a few points to remember.

  • Flirting with the Partner increases their affection, and the user can romance multiple companions simultaneously.
  • Speech: A good command of the English language might assist a gamer flirt, get out of embarrassing circumstances, and more.
  • Dialogue: Because each conversation option qualifies as its activity, each choice can earn affection scores over the length of a chat.
Accurring affinity

Cait: Trigger Rush

Cait was born in an Irish family where her relatives mistreated her. Cait’s ability, Trigger Dash, allows the Lone Survivor’s Activity Powers to recover 50% quicker when the person’s Action Chances drop below 25. After completing Cait’s mission, Benign Assistance, you can acquire complete affection with her.

Acquiring affinity

  • Being obnoxious and aggressive in general
  • Threatening folks
  • Choosing not to become a member of the Fraternity of Steel
  • consumption of liquor and drugs in society
  • Picking from a variety of caustic speech options
  • Curing Dogmeat
  • Putting an End to the Academy
  • Accepting odd gigs
  • Instigating, applauding, and praising disorder
  • Being utterly truthful
  • Romance: Yes
  • Quests: benign intervention. 
  • Their Unique Perk: Trigger Rush – If your Health is below 25%, Strike Points recover quicker.
  • Affinity:  Drinking Liquor / Picking Locks / Picking Bags / Greedy Behavior / Spending Quality time & Walking Around Naked / Aggressive Language & Conversation Options
Cait: Trigger Rush

Codsworth Robot Sympathy

Codsworth is a pre-war concierge robot who assisted the Lone Survivor. The Lone Victim’s perk is Robot Empathy, which grants him +10 Armor Resistance from any robotic army’s power assaults.

Acquire Friendship

  • Guns and armour modification in the workplace
  • assisting people (especially the less fortunate)
  • Avoiding unwarranted killing
  • Following the rules
  • Prudently behaving
  • Problem-solving in a calm manner
  • Dogmeat that is good for you
  • Empathizing with others

Their Distinctive Perk: Robot Sympathy – You gain +10 Damage Tolerance against robot blaster rifles.

Affinity: Fixing Dogmeat / Alter Guns & Equipment sees you behaving appropriately, assisting people, averting avoidable fatalities, acting legally, and making new patches all boost Codsworth’s bond with you. Asking for more cash for quest bonuses, being deceitful in conversation, giving opiates to Mother Murphy, observing you picking and snatching, slaughtering people, you assisting Vadim Bobrov in the mission “Confidence Man” – and watching you killing pleasant or impartial actors will all have a detrimental effect on your connection with this Buddy.

Codsworth Robot Sympathy

Curie- Combat Medic

Curie is a cutting-edge android to guard Vault 81. At the highest affinity, the Battle Medical perk grants the hero the ability to repair 100 hit pieces once every day (as long as their health is under 10 percent ).

Acquire Affinity

Putting an end to conflicts and disagreements in a calm manner

  • Giving without expecting anything in return
  • On Dogmeat, you are utilizing a stim pack.
  • Clearing the speaking tests
  • Becoming truthful
  • Having compassion for everybody else
  • I am trying to persuade people not to give up faith.
  • We are assisting people.
  • You must protect residential areas, and You must rescue individuals.
  • Romance: Yes
  • Quests: Emergent Behavior
  • Their Special Perk: Combat Medic: Once a day, players can heal 100HP if their current value of HP is below 10%.
  • Affinity Actions‘: Delivering Quest Items / Heal Dogmeat / Positive & Peaceful conversation.
Curie- Combat Medic

Paladin Danse: Know Your Enemy

Danse is a member of the Fraternity of Metal and is the leading commander of a squad. The Lone Victim’s perk, Know Your Foe, allows him to inflict 20% greater harm to zombies and super freaks. The gamer must finish his mission, Reckless Treachery, and have the highest level of connection with him. The perk will be indefinitely restricted if the character joins the Militia or the Railway before finishing Reckless Reconciliation.

Acquire affinity

  • Backing the Steel Knights.
  • We are finishing the Fraternity of Steel’s repeated tasks.
  • Being polite is important.
  • We are assisting those who are less affluent.
  • We are accepting the position of Minuteman Colonel.
  • You are claiming that a civilized world requires rules.

Romance: Yes

Quests: Call to Arms

Their Unique Perk: Understand your Adversary – You deal +20% more harm against Feral Undead, Super Mutations, and Synthesizers.

Affinity: Change Guns and Equipment / Enter Super Gear / Enter Vertibird / Nice or Aggressive Conversation

Paladin Danse: Know Your Enemy

Deacon: Cloak And Dagger

Deacon works for the Railway, a group dedicated to the liberation of so-called “synthesizers.” When creeping, his perk increases the Lone Survivor’s power by 20%, and any benefits from Stealthy Boys amplify by 40%. There have been reports of a few issues with this reward.

Acquire Affinity

  • Lock-picking
  • Terminal hacking
  • You can use Bribery to avoid disputes when it is necessary.
  • Offering to assist needy people
  • On Dogmeat, using a stimpak
  • Finding amicable solutions to conflicts and challenges is a skill that You can learn.
  • assisting synthesizers
  • Favorably promoting and publicly praising synthesizers
  1. Romance: No
  2. Quests: N/A


Their Distinctive Perk: Cloak & Dagger – You receive +40% Stealth Boy period and deal +20% more stealth attack harm. It changes the multiplier by 20% over the base, so from 2.0 to 2.4 for ranged and 3.0 to 3.6 for health damage attacks – toss in Ninja to get huge health attack damage, and for (ranged only) mister sandman with silent weapons for 6.3x damage. Actions of Affinity Pick Locks / Language Test Winners / Give Mission Materials / Steal Depots / Cure Dogmeat / Nice or Nasty Conversation Options / Give Mission Materials

Deacon: Cloak And Dagger

Dogmeat Attack Dog

The Lone Resident can enlist Dogmeat, a German Shepard, in the Federation early on in the play. His companion perk, Attack Dog, is the only one requiring leveling; the rest is affinity. It has four levels and should come through the team’s perk system.

  • Romance: No
  • Their Unique Advantage: Attack Dog: Your loyal pet may hold an opponent, allowing you to hit them more often in V.A.T.S.

Actions of Affinity: Journey with Dogmeat as your buddy, play with him, talk to him, kill his enemies, and perform nice actions.

Dogmeat Attack Dog

John Hancock: Isodped

John Hancock is a zombie, a person who has been altered or somehow damaged by radiation absorption for an extended period. When the hero acquires Isodoped, their crucial hit rating improves 20% faster, as soon as they have 250 Radioactive levels (about a fourth of their health bar).

Acquire Affinity

  • Chemotherapy use and addiction.
  • Providing judgment to those who earn it as a result of their acts.
  • Becoming a Minuteman
  • Prospective assailants are being talked down to.
  • Undead monsters’ rights are being fought for.
  • Standing up for the rights of harmless individuals
  • Trafficking is condemned.
  • We are providing for others chems.
  • It is barefoot.

Romance: Yes

Quests: Recruiting Hancock

Their Unique Advantage: Isodoped – Criticals are 20 percent faster at 250 rads or above.

Activities of Affinity: Distribute Quest Materials / Use Chems / Gracious Speech / Calm Conversation / Aggressive Discussion.

John Hancock: Isodped

Robert Mccready- Killshot

Robert MacCready is a soldier who formerly served as governor of the hamlet little Candlelight. MacCreadyincreases that after finishing his task Hard Way Forward, he can obtain his perk, Killshot. In V.A.T.S., Killshot indicates the Lone Rescuer has a 20% higher probability of striking the opponent’s skull.

Acquire affinity

  • Taking stuff from others.
  • Cracking keys is a skill.
  • By making a Character test, you can avoid cheating, bullying, or begging for further cash.
  • Acting in a selfish manner.
  • committing illegal behavior.
  • Selecting alternatives for caustic, menacing, or jaded discourse.
  • Extorting money.
  • Don’t ever work for peanuts, only for cash.

Romance: Yes

Quest: long road ahead.

Their Unique Advantage: Killshot – The precision of VATS headshots has improved by 20%. Actions of Affinity Accomplishments in Aggressive Conversation, Pick Locksmiths, Car Thieves, Stealing, and Language Test

Robert Mccready- Killshot

Nick Valentine- Close To Metal

Nick Valentine is a Gem City-based personal investigator and synthesizer. To obtain Nick’s perk, Near To Steel, the user must have the highest level of affection with him and finish his mission Longer Time Staying. The bonus gives the Lone Survivor an additional guess while dialing the passcode into screens, and the depots refresh in half the period after an unsuccessful breach effort.

Acquire affinity

  • Digital interface theft
  • Dogmeat that is good for you
  • Performing acts of selflessness or kindness for others
  • If you don’t choose the Academy at the conclusion of a big mission, you won’t be able to complete it.
  • Refusal to accept favours
  • Identifying with others and empathising with them
  • The Train’s Backing
  • Supporting synthesisers and equating them to slavery
  • Diamonds City is being threatened by super monsters who are being killed.
  • Following the rules and urging individuals to do the same.

Romance: No

Quests: Long Time Coming / Detective Agency Cases.

perk: Close to Metal – When stealing, you get an additional estimate and a 50% faster interface downtime.

Affinity: Heal Dogmeat / Give Task Materials / Good or Nasty Conversation / Steal Concourses / Supply Quest Materials.

Nick Valentine- Close To Metal

Piper Wright- Gift Of Jab

Piper Wright is a Jewel City reporter who publishes “Publick Incidences” in her magazine. The gamer gains her boon, Gift of Speech, when they fully set affinity with her; when the lone Survivor convinces someone or discovers a new location, their pleasure increases.

Acquire affinity

  • Providing assistance to helpless persons
  • Becoming a Minuteman
  • enlisting the help of others to join the Militia
  • Breaking doors, as soon as they aren’t yours
  • Getting on the Train
  • Options of caustic speech
  • Diamonds City is being threatened by mutated creatures who are being killed.
  • Inspiring individuals to work together to make the world a better place.

Companion Affinity: Gift of Gab – You’ll already earn XP for exploring new places and effective Likability verbal inspections. It’s a good idea to gain this Perk initially in the gameplay, but it’ll assist you to progress no matter when you get it.

Piper Wright- Gift Of Jab

Preston garvey- united we stand

Piper Wright is a Diamond City journalist who runs her publication, “Publick Occurrences.” When the player completely sets affiliation with her, she benefits, Talent of Words. The joy multiplies when the Lone Ranger persuades people or finds a new area. 

Acquire affinity

  • rescuing victims from the Institution
  • Providing assistance to those who are less affluent
  • Selecting snarky speech choices (as long as no one is insulted)
  • Members for the Militia are being recruited.
  • Firearms personalization
  • Installing a radio program called Radio Liberty in communities
  • When at all feasible, resolving issues in a civilized manner
  • Providing assistance to Pearl City police personnel
  • Never take something without permission.
  • Allowing Aeneas to live
  • Refuse bribery.

Companion Affinity: United We Stand – When facing three or more adversaries, deal 20% more harm and gain 20% more harm tolerance (which is almost always). It’s a powerful perk, especially earlier in the fight when +20 DR is crucial, but the power increase is the major draw. As much as folks dislike Preston, if they do not want his missions, they should take this one and transfer him to a property they seldom see.

Preston garvey- united we stand

Strong- Berserk

Tough is a hyper freak, a man who has gained massive biceps and is impervious to radioactivity and sickness due to being subjected to the Accelerated Darwinian Virus. When they attain full affinity with him, the user receives Strong’s boon, Berserk. If the team’s vitality is less than a fourth full, they will deal 20 percent more melee harm.

Acquiring affinity

  • Assassinating adversaries
  • Successfully fulfilling dazzling tasks 
  • Consuming the remains of others
  • Individuals are being threatened.
  • Never become a thief.
  • Never take something without permission.
  • Using no super armour
  • Erickson sells canines, werewolves, and monstrous canines.
  • Being obnoxious and intimidating in general
  • Railroads are being decommissioned.

Affinity: Berserk – When your HP is below 25%, deal +20 percent Attack Damage. Although the graphic for this Partner Perk displays a gun, it is identical to Cait’s Perk, but just for combat.

Strong- Berserk

X6-88- Shield Harmonics

The game uses higher risk operations in creating X6-88, a synthesizer that works for the Academy. One of his boon options, Shield Harmonic components, boost the Lone Victim’s power protection by 20 levels.

Acquire affinity

  • Taking Academy side quests and donning super armour
  • Assisting Center researchers
  • Computing interface theft
  • Guns and armour modification
  • Using a good Language test to ask searching for further cash
  • Others are being threatened.
  • Not assassinating Virgil
  • Avoiding the use of chemicals or becoming hooked to them
  • Gold City is not to be entered
  • Acadia University’s transformation into the Institution

Romance: No

Quests: N/A

Affinity: Enter Energy Defense / Steal Depots / Alter Guns and Clothing / Language Test Achievement / Greedy or Friendly Conversations / Join Energy Armor / Enter Electricity Armor / Steal Depots / Change Guns and Metal / Language Test Achievement

X6-88- Shield Harmonics

Old Long Fellow- Hunter’s Wisdom

Old Longfellow is a seasoned shooter who makes his home in Distant Harbor cottage. Predator’s Knowledge will unlock if the Lone Rescuer has reached full attachment with him. It implies that all creatures’ and marine creatures’ power tolerance and durability are reduced by 25%.

Acquire affinity

  • consuming alcoholic beverages.
  • seeking additional funds from task providers
  • Avoiding the use of chemicals and preventing others from doing so
  • Dogmeat that is good for you
  • Doing nice actions is one of the most important aspects of a person’s life
  • Being a vegetarian rather than a savage
  • Considering Patriot missions to assist communities
  • Erickson is selling a security animal.
  • Using sarcasm
  • Pirates are being killed.

Affinity: Unique Perk: Hunter’s Wisdom – Decreases the harm and powerful opposition of living creatures and sea creatures by 25%, raising your potential to degrade them. 

Old Long Fellow- Hunter’s Wisdom

Porter’s Gage- Lessons In Blood

Porter Gage is a rebel who grew along with his family on a tiny ranch. Studies In Blood is the boon that Porter Gage delivers at full affection, granting the Lone Resident an additional ten pieces of health protection and 5% more credit per death. There is a link to the boon in Few in-game problems.

Acquiring infinity

  • Cracking doors is a skill.
  • Taking things
  • Firearms modification
  • constructing communities
  • requesting additional cash from mission providers
  • Picking from a variety of caustic speech options
  • Eliminating the Railway
  • Synth sounds are being slaughtered.
  • Being an aggressive person in general
  • Reject settlers’ dazzling quests
  • Choosing not to join the Militiamen
  • avoiding the use of chemicals

Gage’s Companion Affinity: Lessons in Blood – You receive +10 Damage Protection due to your friendship with Porter Gage, and you get +5% extra XP for each death in battle. Gage can sell you ammunition and other goods at any moment, even if he has 100 caps, as a bonus if you don’t become friends with him. This Nuka Global merchant advantage is only accessible while you’re there. 

Porter’s Gage- Lessons In Blood

Can you check affinity Fallout 4?

Yes, you can check affinity in fallout 4. If you don’t have a PC, you’re out of business because there’s no means to determine. If you’re using a PC, you can use console statements to see what’s happening.

Consider the following:

  • Switch on the device.
  •  Select the partner you want to examine.

Use the command GetAV CA Affinity.

 Why are Companion console commands not working?

  • getav CA_affinity Get Companion Affinity Level
  •      setav CA_affinity Sets Companion Affinity Level

These are the companion affinity cheats to get/set partner affinity perk because they wish to finish their story but don’t want to modify their minds.

How Do You Get A Strong Affinity In Fallout 4?

Cannibalism is one among the only activities he enjoys, but it’s a dreadful perk regardless of existence, and gaining it just for Strong is a waste of time. To max him out (and other buddies), maintain him as your disciple and avoid doing things he dislikes. As long as a friend is your disciple, affinity grows gradually (every 10 minutes), albeit the latent gain is lesser the greater affinity you possess.

You’ll want to earn at least 1 XP in those 10 minutes, but that shouldn’t be too difficult. It’s not a lot, but it’s enough. I did not deter breaking doors, robbing, and doing other things he wouldn’t like, and I eventually got his reward. It is how you gain strong affection in fallout 4 affinity.

About the author

Shubhi Singh

Shubhi is a philosophy major who is passionate about many things, including gaming and computers. She can be found learning the dynamics of the sims world when she's not writing about it. Her love for this life-simulation game, coupled with her amazing writing skills, helps us understand the game's know-how in the best way possible.

Add Comment

Click here to post a comment